I fail to see the point if I can jump continually.
It makes the need for jumping pointless and you just move when safe, stop when not. It looks and plays great and all, just didn't tickle my fancy.
I fail to see the point if I can jump continually.
It makes the need for jumping pointless and you just move when safe, stop when not. It looks and plays great and all, just didn't tickle my fancy.
Alright , alright
Big thing though, pressing up to hover should not stop your upward momentum, just downward. Otherwise, fun and simple. Nice.
I would like to show you the game I made in Java
Because it is literally this exact same game. I mean literally. But, save this pang in my heart to see an almost identical game on the internet, I have to complement the idea (I thought it was good when I thought of it too), and the artwork, music, and sounds are good too.
very good game
It is very fun to play and of a good design. Great work! I would only recommend that the action stop when you access your inventory because it is hard to click in such a timely manner especially if the character you want to heal is not the one being displayed.
I must disagree
I do not believe this is a good way to fake cel-shading (that is spelled correctly). However, I see what you are going for (kind of like it was filled with crayon), so I will not blam it.
Whoops, can't believe I misspelled the whole thing! I think cel-shading has a bunch of sub-categories, though, because I've looked it up and the look of them are quite different. For instance, the cutscenes in Final Fantasy Tactics as opposed to the example pictures on Wikipedia.
Pretty novel in a few aspects, good game
I like the communications going back and forth. Also the random Zelda refs. Many lolz. Anyway, good stuff.
fantastic and beautiful
I again have found myself in a world I would rather live. Life is dangerous here, but simple, and for a change I am happy. But I cannot stay here. I will awake soon.
Great game, I was captivated.
wonderful
A wonderfully novel idea as far as I can tell. I am thoroughly pleased by the gameplay, art, and music. Overall, great job!
nice game
lol, burn the rope, I get it. Also all your base, nice. fun stuff, I liked it. One little bug I saw, when it goes slow-mo after you beat a level, if you are already in slow-mo and turn it off, the game goes back to normal speed (as it fades to white to end the level) just so you know.
yawn...how 'bout this?
Age 36, Male
nada
stupid
Here
Joined on 10/30/03